godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [Bullet] Godot 3.x with Bullet, collision layer & mask choice affects collision accuracy
- Crash in when instancing `CPUParticles3D` when multithread rendering is active
- Restarting pulse audio results in bad state error spam
- look_at_from_position: Up vector and direction between node origin and target are aligned, look_at() failed.
- Invalid cross includes that do not respect area encapsulation rules
- GLES2: negative values from texture() method are inconsistent across devices.
- remove_import_plugin doesn't remove EditorImportPlugin from "Import As:" dropdown after saving EditorPlugin
- Vulkan: Environment Ao Channel Affect property has no effect and should be removed
- Correct Viewport get_mouse_position() inside ViewportContainer
- ProjectSettings.GetSetting returns different type depending on content
- Docs
- C++ not yet supported