godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Animation Editor Filter Of Showing Tracks From Selected Node In Tree Focus Problem When Starting To Edit A Key
- SubViewport with `size_2d_override_stretch` texture is scaled
- lag when choosing a scene super class and in all full screen floating windows
- Manually specify build tools for compiling godot
- Detect can build from env var
- Add the ability to disable linking libatomic in linux
- CharacterBody2D (only in Floating Motion Mode) accelerated by slides
- GDExtension classes do not show up in editor
- Gridmap control tweak: allow "previous/next floor" keys to change selection height after selection is made
- low_processor_usage_mode increases CPU usage on empty scene
- Docs
- C++ not yet supported