godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Android: Implement support for `native dialog`
- CodeEdit (TextEdit?) linewrap indentation is wrong if font hinting is set to "Normal"
- Re-implement `RBSet` as a subclass of `RBMap` with empty values.
- Improve performance of certain physics queries when using Jolt Physics
- Godot 2.1 - Engine compilation errors on macOS 15/Xcode 16
- Allow for manually building the res files for windows platforms
- Triangulating fails on a single invalid triangle.
- Refactor `Variant` `can_convert` and `can_convert_strict` to produce a bit less and easier to read code.
- Fix create_instance in android GodotApp so non-editor apps can restart
- Godot 4.3 Doesn't Fully Maximise on Larger Monitors.
- Docs
- C++ not yet supported