godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1022 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Editor, save script file: Triple quote string: spaces are converted into tabs
- Typed containers fail to load untyped data at runtime
- [3.6] Project settings Audio category and subcategory incorrectly displaying / interacting.
- Functions passed as arguments cannot be called with `()` operator, but error message is insufficiently clear
- Blendshapes aren't cleared from MeshInstance3D when mesh is changed.
- Can't parse execute_with_pipe stdio data
- Add class icons to script list
- #92656 (native JSON types) does not support custom objects
- Scaled 2d collisions break sliding through `move_and_slide()`
- FBX linked mesh import with wrong origin [4.4.dev2]
- Docs
- C++ not yet supported