godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- CharacterBody2D without velocity get sticky collision
- Moving Area2D detects CharacterBody2d but CollisionShapes have not overlapped yet
- GPUParticles3D - changing the mesh from a non-trail-mesh to a trail-mesh makes particles disappear
- Error messages for failed image imports do not print the affected file path
- Change some image error messages to output the file path
- HTTPClient does not resolve internationalized domain names
- Add emission shape ring for CPUParticles2D
- Clicking outside popup in single window mode will pass the event
- Invalid NodePath when binding signal argument
- Resource thumbnails don't update automatically when the resource is being edited (needs an inspector rebuild to show up)
- Docs
- C++ not yet supported