godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- RichTextLabel StyleBox shadow is not fully displayed due to Clip Contents being enabled by default
- Unset properties of an "instantiated" scene (in-editor) override adjustments made in the inherited scene
- Use `HashMap` to track touches on web
- Add `CanvasItem::toggle_visibility`
- The project setting "Enable Long Press as Right Click" prevents holding down a TouchScreenButton node on exported Android projects
- Godot Not Response Error (Wait for Windows dwm)
- [macOS] Add option to emit signal when opening files/urls with the app, instead of starting new instance.
- GPUParticle2D Visibility and Crash Issues with gl_compatibility Rendering Method
- `UNSAFE_CAST` warning is useless or has confusing description
- GDScriptVM: Avoid c-style cast/const_cast
- Docs
- C++ not yet supported