godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Unable to access android editor while in play mode
- Optimize `GDScriptInstance::notification` for better performance
- `filesystem/external_programs/*` doesn't really work on macOS
- Add node active feature and corresponding lifecycle methods
- C#: Handle compound class filenames.
- Skybox does not write to velocity render layer
- FSR2 viewport 3D scaling mode overrides velocity render layer values
- Autocomplete searches across newlines to close strings
- Scene drag-and-drop in the 3D editor is dependent on physics FPS, making it look sluggish on high refresh rate monitors
- Add Generate LODs, Shadow Mesh and Lightmap UV2 options to OBJ mesh import
- Docs
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