godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1016 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Typed array initialized with same values in 2 different instances sharing the same reference
- Improve Visual Shader
- The cursor moves without respecting the indentation
- C# scripts let you shadow engine properties
- GPUParticles don't emit finished signal when oneshot is set true in gdscript
- unguarded_linear_insert error and game crashing when using PROCESS_THREAD_GROUP_SUB_THREAD
- Force the editor to redraw N frames until volumetric fog fully converges
- Detect and warn when available system RAM is too low for LTO compilation to succeed in SCons
- FSR2 and TAA are affecting MultiMeshes in weird ways
- Update the visibility for the custom templates for all platforms
- Docs
- C++ not yet supported