godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- MultiplayerSynchronizer throws errors when replicating a variable via code of an existing object in the server to the newly connected client
- ResourceLoader.load_threaded_get_status: clarify progress parameter type
- macOS: Dragging editor between screens sometimes causes the window to move erratically
- macOS: Moving editor window has inconsistent behavior depending on how it is dragged
- Reuse old fog buffer when adjusting viewport to eliminate flickering
- C# class validation fails with filenames that include a period
- Fix early return hides error messages in `VisualShader::get_node`
- "Create New Node" dialog main scrolling area is not scrolled up to the top when summoning it
- Error compiling against system miniupnpc after major bump to 18 (API breakage)
- Create new project with default "Create folder" selected, not working in Godot 4.3.*
- Docs
- C++ not yet supported