godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1016 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Treat punctuation as words and as word separators
- Flush delete queue after process frame timers
- LineEdit sometimes does not display the last character
- ShapeCast3D detects colliders behind it
- Make 2D shadows respect `z_index`
- Consolidate and simplify string joining code in `VariantUtilityFunctions`
- Core: Fix `Freed Object` booleanization
- Fix exported packed arrays with default values reset with every script change
- Add documentation note on Object's boolean context
- UV Map Node Ignored in GLTF/GLB Import
- Docs
- C++ not yet supported