godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- [Core] Use for-each loops where applicable
- Navigation mesh baking in 3D needs to warn when source geometry has too much pointless verticality
- Setting window position right after size, if resizing took time, may cause window.position to be stuck to previous value 1 frame later
- Input Map editor: doing any action unfolds all folded actions
- ResourceFormatLoaderGDScript::get_dependencies always returns an empty list
- Android GodotPlugin emitSignal seems to be leaking memory
- PhysicsServer2D `shape_set_data` input format for capsule shapes is inconsistent
- When opening a lot of scenes at the same time it can take a lot of time during which the editor will be unresponsive.
- Add CollisionShape3D custom debug colours
- MainLoop can no longer provide an exit code when it quits.
- Docs
- C++ not yet supported