godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Keep alpha when saving RGBAH and RGBAF pngs
- Add `get_date_dict_from_date_string` to `Time`
- [Core] Optimize the out-of-bounds check in templates
- Expose runtime baking functionality in OccluderInstance3D
- open_encrypted_with_pass() shouldn't report error on fail in the editor
- resource_local_to_scene not working in arrays. Still in 4.3 dev 5?
- Touch tracking on iOS cannot register an initial movement less than many pixels
- Executing `RichTextLabel.remove_paragraph` function crashes Godot
- can not save alpha with Image.FORMAT_RGBAF
- Navigation map synchronisation needs to warn about using edge connection margin with many unmergable edges
- Docs
- C++ not yet supported