godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Inspector wont display variable correctly once its type changes
- Update Tween docs with note for deg_to_rad() to make things more clear
- Update `ucaps.h` to contain proper case matchings (Python parity)
- Printing in the same frame the window closes gives no output
- Mouse input in the editor is not registered when the editor is on a sway workspace that has a negative offset
- Translations GetText - Fallback from language with country code to language without a country code not working
- [macOS] Add option to include Applications symlink to exported DMG.
- C#: Add `[ScriptMethodExclude]`. An attribute that excluding method generation from source generators
- Resources.Load<Json> corrupts json data by adding extra symbols to null values
- GDScript overriden functions can override return type
- Docs
- C++ not yet supported