godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- "Previously Freed Instance" Error when loading Custom Resource from File.
- Make the editor debugger stack variables read-only since modifying variables has no effect there
- Invalid call. Nonexistent function 'new' in base 'VisualScript'.
- Add Minimum and Maximum blend modes to CanvasItem and Spatial shaders
- Path2D sets a previously drawn curve as the default
- `ProjectSettings.load_resource_pack` replaces res:// completely
- No normals for 2d meshes
- Add ability to automatically choose a joystick button or axis...
- Kinematic/Character bodies cause slowdown/crash when colliding with convex collision shapes
- Reorder properties in the Particle node inspectors for better usability
- Docs
- C++ not yet supported