godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Prevent stream sync from stopping when set, if playing
- `GraphNode` doesn't shrink automatically
- Add support for specifying `ImageFormatLoader` Resource import
- RayCast3D is not working with trimesh collision
- Lone `while` keyword in script prints error: "Trying to resolve type of a null node."
- Allow binds and unbinds to be used at the same time in the signal connection dialog.
- Add more menus support to EditorContextMenuPlugin
- Rework dock layout management
- Reduce memory overhead of `save_to_wav`
- `save_to_wav`: Improve error and remove unhandled format code
- Docs
- C++ not yet supported