godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Make `AudioDriverOpenSL`'s input callback thread-safe
- 2D editor canvas lines don't update after changing Viewport Width/Height in the Project Settings until you click the 2D editor viewport
- Fix `getSolveSwingLimit` returning wrong member variable
- Godot crashes when calling `open_scene_from_path` on mouse release of Move Mode
- `AnimationPlayer` changes `.tscn` file on save and creates noise in version control if connected to enabled `AnimationTree`
- 2D light limit not documented and does not provide feedback
- Add keybinds for folding and unfolding comments
- Having multiple fullstops in a game's title will cause it to crash upon trying to test it
- Animation Player: Accessing single property prints warnings
- Unicode Character “¨” (U+00A8) breaks the Script Editor (edition/save no longer possible)
- Docs
- C++ not yet supported