godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Application lock, when running on second screen.
- Area2Ds are slow-ish at detecting bodies
- Keyboard layouts don't immediately work on wayland
- Physics interpolation doesn't interpolate Camera2D correctly when the viewport's aspect ratio changes
- Animation Tree preview setting Animated Sprite 2D animation prevents using SpriteFrames' own preview
- Lights aren't rendered correctly in a ReflectionProbe for materials with Disabled cull mode
- Clearing custom script node path on instance or inherited scene is ignored, still uses base value on any instance at runtime
- [Core] Optimize hash map/set by moving checks if there are no collisions
- Add GetNode Attribute for CSharp
- VehicleBody3D completely annihilates itself when freezing and unfreezing the underlying RigidBody3D physics when any wheels are touching the ground.
- Docs
- C++ not yet supported