godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Previously freed objects shown as `<null>` in the debugger
- Add tests for `AnimationPlayer`
- some operations in subresource of inspector will cause unexpected scroll behavior
- Vulkan: 3D editor grid renders incorrectly when using Lavapipe software rendering
- Spurious "BUG: Unreferenced static string to 0"- errors when generating script tests
- When instancing nodes in runtime, nodes with unique names on @onready are null.
- Wrong error line indicator position of Static typed for loop
- External Editor Output sometimes combines two different print statements (Jetbrains Rider / C#) 4.3 beta 1
- Viewport DEBUG_DRAW_UNSHADED wrong rendering with metallic materials
- [4.3 Beta 1] The command "Toggle FileSystem Bottom Panel" (Alf+F) doesn't work when the windows focus is on the script editor window
- Docs
- C++ not yet supported