godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Animated BoneAttachment3D Performance Impact
- Fix `Control::set_anchor`, `Control::set_anchor_and_offset`, `Control::set_anchors_and_offset_preset` and `Control::set_anchors_preset(x,false)`
- ResourceLoader.CACHE_MODE_REPLACE does not work
- Can't drag and drop assign multiple Custom Resources in the editor the same way built-in resources can
- A propagate_notification call crashes the game
- GPU particles expensive when ACTIVE = false
- GPUParticle2D With alpha or scale curve becomes completely invisible after export to Android
- GPU Particles 2D UI bug when trail is at limit
- `Area2D` detects a `CollisionObject2D` again if the latter is already in the area, when the `shape` or `disabled` of the latter's `CollisionShape2D` gets changed
- Implement a LayoutContainer
- Docs
- C++ not yet supported