bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Segmentation fault on loading 3d examples
- Add `many_entities_mut` function variants to `DeferredWorld`
- Replace "system order ambiguity" terminology to make it more clear it's a race condition
- Reflect auto registration
- Move sprite 9 patches to a shader to avoid thin lines
- bug: cannot create an unfocused window on Mac for dev
- Add method to remove component and all required components for removed component
- Expose a way to manually run startup schedules
- Camera's near plane clips into FogVolume when positioned near its edge
- Window resizing glitches on MacOS
- Docs
- Rust not yet supported