bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Shader Instancing example does not render additional instanced entites with respect to their Transforms
- Add Squircle primitive
- Allow `Scene` to overwrite entities in a `World`
- naga internal error: entered unreachable code when attempting to run shader
- Add a simple skybox and envmap for use in examples
- Add more query join types (left, right, outer join)
- Gamepad issue
- Add a way to run CI on a specific crate
- Dragging window around is very buggy
- SystemParam `QueryRecursive` for safe recursive iteration.
- Docs
- Rust not yet supported