bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Improve the language syntax/format for designing UI
- `StaticSystemParam` usage
- Self-documenting `Input` type parameter subtrait
- mesh2d example panics on macOS
- Material3d texture pre-processing
- Tracing with tracy makes memory grow a lot
- Reflect for HashMap with different hashers (NoHashHasher u64)
- Low-res render without intermediate sprite
- Fix last keyframe
- sprite material v1
- Docs
- Rust not yet supported