bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- 2D shapes demo flickers
- Audio effects
- Add a `query_read_only` that can be accessed through &World
- Custom asset source does not work with GLTF
- Investigate replacing Input internals with bitsets
- Loading custom materials in a resource sometimes fails
- Add helper functions to `WindowResolution` for setting scale to 1
- Function `state_changed` docs does add system without a schedule
- Shader pipeline log for automatic compilation in loading screens
- Add ControlFlow::Continue(()) handling for systems
- Docs
- Rust not yet supported