bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Unnamed thread panicking when exiting
- Sprite material v2
- Last keyframe of animation curve not sampled
- Unable to build android on ubuntu (WSL 2)
- Rename `RecursiveDependencyLoadState` into `DepsLoadState`
- Implement various `Reflect` traits on `std` library types
- Document which button types are pressable
- Allow UiMaterial to provide a custom draw function
- bevy panics when spawning GLTF Mesh asset without associated bones/armature
- Add AnimationClip Display impl
- Docs
- Rust not yet supported