vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to vega-strike-engine-source
Help out
- Issues
- Load/Save in certain movable locations is faulty
- Upgrade system is wonky
- Planet dock should be a sphere and not a hollow one.
- Planet dock range stops displaying when very near to dock
- Planets have shields (bottom right VDU)
- Ships collide due to poor AI
- Suns appear/disappear while on screen
- Missile hits a ship but does not explode
- Both guns and missiles seem to miss ships when they should hit (Collider)
- SPEC Interdiction widget needed
- Docs
- C++ not yet supported