vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Fix "Nav 8" issue (invisible planets) -- 0.10.x
- Convert resolution_x, resolution_y, several other settings to configuration()
- I don't know how to launch the game
- Planets die for no obvious reason
- Do we really need to check if `pow` exists in CMake?
- Auto Self Destruct not working as expected
- Missions are not saved in saved games (even though they appear to be)
- Would like to have configuration variable to turn off gravity wells
- Game randomly crashes
- Set speed craft exceeded while turning.
- Docs
- C++ not yet supported