webrender
https://github.com/servo/webrender
Rust
A GPU-based renderer for the web
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- Issues
- Make wrench reftests use all CPU cores.
- Add a basic CI test to wrench ensure binary record / replay is working.
- Capture: work around external OES textures
- Different versions
- Fillrate reducing techniques
- Support devices without glCopyImageSubData or rendering to RGBAF32 target
- should fuzzy() tests account for pixel color distance?
- Re-export app_units::Au or disable serde for app_units
- Rendering lots of dots/dashes
- Calling webrender::Renderer deinit results in panic with Pathfinder enabled
- Docs
- Rust not yet supported