webrender
https://github.com/servo/webrender
Rust
A GPU-based renderer for the web
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- Issues
- Feature request: Semi-automatic reduction of captures
- Add capabilities required for SVG filters
- Very high CPU usage with a plain text file
- Repeated primitives with sub-px tile spacing.
- We repeat hit tester construction multiple times per frame.
- background_color field of Frame is unused
- WR asserts if text display items have over 2,000 glyphs or so
- Clustered culling and displaylist updates
- Optimize mix-blend-mode to avoid readback in most cases.
- WR is sluggish on google docs
- Docs
- Rust not yet supported