raylib
https://github.com/raysan5/raylib
C
A simple and easy-to-use library to enjoy videogames programming
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- Issues
- [rshapes] More spline functions
- [models] Importer for MagicaVoxel .vox files does not handle multiple chunks in one .vox file
- [examples] resize fixes
- [*] Concerns about safety, errors handling and inconsistencies
- [examples] List of examples not working properly on Web platform
- [rmodels] Added implementation of `UpdateModelAnimationBonesWithBlending()` function
- [Config.h] Make all the defines in config.h be override-able by the build system
- [rcore] Virtual File System callbacks/macros required
- [rmodels] glTF animation import uses odd framerate as basis for time to frame conversion
- [rmodels] `LoadModelAnimationsGLTF()` computes poses interpolating between the anim duration and fixed 60 fps (`GLTF_ANIMDELAY`)
- Docs
- C not yet supported