raylib
https://github.com/raysan5/raylib
C
A simple and easy-to-use library to enjoy videogames programming
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- Issues
- [config.h] Consider changing how defines are used in raylib to support configuration from build systems
- [build][Zig] Make more flags from `src/config.h` configurable
- [rlgl] Preserve texture on mode switching
- [texture][rlgl] `DrawTexturePro()` rendering issues for rotated uneven textures (e.g. 3x3 pixels)
- [rlgl][rshapes] rlBegin discards texture when drawing mode switches
- [rcore] [desktop_GLFW] Window System Improvements
- [rcore] `ToggleFullscreen()` not working as expected with HighDPI mode enabled
- [rcore_desktop] Upon entering fullscreen, uses original window size
- [rlgl] Software renderer support?
- [rcore] Porting raylib to iOS and implement `rcore_ios.c`
- Docs
- C not yet supported