mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- [Client] Use custom memory allocator
- Add support to load scene/collision outside camera/streaming position
- dxDrawMaterialLine3D not working in interiors
- Add (get)setPlayerNametagDistance() and (get)setPlayerNametagDistanceFixed()
- Add support for colorcode in Nametags
- Make full installer resource updating more intuitive/less prone to mistakes
- Add "update server resources" to main menu > Host game
- setSoundEffectParameter doesn't work with playSound3D
- Sky flickers when setTime is used
- onPlayerWasted receiving incorrect parameters
- Docs
- C++ not yet supported