mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- Add option to prevent teleport to 0,0,0 on network trouble
- getElementBoneMatrix() does not return 'Matrix' using OOP
- onClientVehicleStartExit triggers when being carjacked, even if carjack is cancelled
- Add a way to hide the weapon that is equipped by a ped / setPedWeaponVisible()
- triggerClientEvent/triggerServerEvent not sending absolute number values
- There is no official way to clear the ammo clip (serverside / player)
- Dark mode for Wiki
- Vehicle audio settings
- getWeaponProperty/setWeaponProperty always returns false for projectiles
- getDynamicObjectRotation
- Docs
- C++ not yet supported