mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Wearing a Jetpack or flying a Plane manipulates nearClipDistance()
- onClientPlayerWeaponFire returns wrong hit position for weapons after enabling 1st person weapon flag
- Get more information when getting disconnected for using the option of modified GTA files
- Calling certain GUI functions every frame causes focus issues with MTA internal GUI
- dxDrawRing
- Disable automatic vehicle health decrease when upside down
- An option to disable references on tables in toJSON()
- Default console controls profiles
- toJSON incorrectly stringifies object
- GTA sounds cause huge FPS drops but don't in SP
- Docs
- C++ not yet supported