mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Stopping a resource while it's performing triggerLatentClientEvent or triggerLatentServerEvent can freeze the server
- Trees and wheels are bugged after rotating them
- Add support for wildcards in requestBrowserDomains
- Strange behavior of getNetworkStats()
- onClientVehicleEnter requires connection with server causing possibility to drive cars
- Cant make a ped jump
- Swinging_Chassis handling flag does not work
- More target elements for engineApplyShaderToWorldTexture
- retainPedState in setPedAnimation() does not work when latency reduction is set to 1
- MTA won't open after alt-tabbing
- Docs
- C++ not yet supported