mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- Add spawnFlyingComponent & breakGlass arguments for setVehiclePanelState
- Add functions to set in game Cursor Color for client
- Ped rotation sync is broken
- Customization of game cursor color and size
- Reimplement require (a way to import other resources .lua)
- setSoundEffectParameter is broken
- Add the possibility that the camera (weapon) does not create screenshots in a folder
- Add `resourceDynamicRoot` global variable and refactor `GetResourceDynamicElementRoot`
- Refactor client CLuaBlipDefs to use new parser
- Refactor server CLuaBlipDefs to use new parser
- Docs
- C++ not yet supported