mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- Add "flyingcomponents" special world property
- Implement HTTP API
- MTA shuts down with error
- Appendum #3574 - list of values
- :sparkles: feat: add setAccountSerial
- Set Hud Size manually through the game settings
- LODLights and extra light settings
- onColShapeHit event isn't fired when an object goes through a colshape via moveObject
- Ped Stop rendering with updatePosition = false on setPedAnimation
- Ability to choose the latest minclientversion automatically.
- Docs
- C++ not yet supported