mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- [New bug] Certain characters like emojis passed from a client, aren't received correctly by server
- [Enhancement] Upgrade web resources to be serveable over HTTPS as well as HTTP
- Client freeze after redirectPlayer usage
- Object sync - fixes and improvements
- Crash after engineRestoreModel
- injectBrowserKeyDown injectBrowserKeyUp for YouTube TV
- Add more utility to deal with blowVehicle abuse
- Add the possibility to cancel `onPedDamage` event - QOL feature
- Calling engineFreeModel right after destroying custom content causes crash
- Add compress/decompress functions natively
- Docs
- C++ not yet supported