mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported10 Subscribers
Add a CodeTriage badge to mtasa-blue
Help out
- Issues
- Fix HUD size when playing on widescreen
- Allow comma separated list for scriptdebugloglevel
- Memory disconnection
- Add onClientChatboxLayoutChange event
- Allow differentiating custom-level debug messages
- Created markers has a mismatch collision
- Fix cylinder marker has a 2D colshape instead of 3D and Fix collision radius not matching visual
- MTA Session ID
- New function: `hasPlayerSpawned`
- The problem of transferring the map
- Docs
- C++ not yet supported