mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Crashes with dxCreateTexture with pixel count+:setPixels()
- createProjectile creates one projectile for every person in the vehicle
- Add event OnPlayerVoiceData and function to play the received data
- Extended ElementData Sync
- setPedAimTarget doesn't work on players
- Issue with MTA auto updater when joining nightly server
- Vectors are incredibly slow
- Update CEGUI
- onVehicleDamage doesn't trigger for crashes that knock the player off a bike
- Voice system improvements
- Docs
- C++ not yet supported