mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- removeAllGameBuildings doesn't remove the whole map
- Add `getResourceFiles`
- createPed server-side with the parameter synced = false, the health is still synchronized
- Add "flyingcomponents" special world property
- Implement HTTP API
- MTA shuts down with error
- Appendum #3574 - list of values
- :sparkles: feat: add setAccountSerial
- Set Hud Size manually through the game settings
- LODLights and extra light settings
- Docs
- C++ not yet supported