graphicsfuzz
https://github.com/google/graphicsfuzz
Java
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
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- Issues
- Fixed flaky test
- glsl-reduce enhancement: based on perses
- Apply floor() to gl_FragCoord
- Reduction producing an inifinite loop
- Type constructors are being erroneously renamed during donation
- Transformation idea: vector access like .x to [0]
- Transformation enhancement: use single-iteration loop "i" variable
- Improvements to seed processing script
- gfauto doesn't handle an integer with the minimum possible value properly
- Replace integer built-ins with calls to functions that implement those built-ins
- Docs
- Java not yet supported