graphicsfuzz
https://github.com/google/graphicsfuzz
Java
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
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- Issues
- gfauto / glsl-reduce: Exit more informatively when a ParseTimeoutException occurs
- Expression generator: represent a float value as a sum of an int and a float
- Generator applies identities to global variables, which can break constant initialization rules
- Use _GLF_LIVE(...) macro to make live-injected loops and other constructs easier to identify
- Broken link in walkthrough
- GraphicsFuzz fuzz_failure 2e6ecc37
- GraphicsFuzz CI: test our shaders
- Generator can produce code that leads to validation error: "variable indexing fragment shader output array' : not supported with this profile: es"
- Transformation idea: extend trivial for loop range
- gfauto: bug signature precedence might be incorrect
- Docs
- Java not yet supported