godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- parse error while parsing the annotation corner-case
- Transform handles vanish from gltf after saving scene
- [4.0] Godot hold other gpu processes
- Add a `use_hdr` property to CurveTexture to complement GradientTexture's recent changes
- [4.0] Primusrun/pvkrun (bumblebee for Optimus discrete Nvidia GPU) crash on start (GT 650M, drivers series 390)
- Enumerated properties exported via _get_property_list() only appear as integers in the keyframe inspector.
- Crash when adding `AnimationTree` node to scene
- Problem with "Reset on save" option in the AnimationPlayer
- Fix editor simple panning
- Editor wide glitch after idling in the background
- Docs
- C++ not yet supported