godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Display an error message when opening a project exported to HTML5 without a web server
- Huge blend shape overhead with multiple materials (GLES3)
- Merge conflict between GDNative and Android plugins shared libraries
- If mirroring handle angles or lengths is enabled in the Path2D editor, one of the handles shouldn't be recreated when moved if it was removed before
- CODEOWNERS file missing defined owners for some top-level editor/ files
- Animation editor allows dragging keyframes to negative time values
- GDScript 2.0: Type casting (`as`) not working with typed arrays
- [3.x] Multiple shortcuts being triggered at once / shortcuts not triggering correctly / shortcuts not respecting the "context" in which they were executed
- After enabling BVH in 2d physics, set monitorable to true for more than 4000 area through the Physic2DServer will cause an instantaneous permanent huge drop in performance
- 2D Polygon data valid but visual debug throws invalid polygon data, triangulation failed error
- Docs
- C++ not yet supported