godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Incoherent behavior of `Array.min()` and `Array.max()` with `NAN`s
- Inherited scenes don't inherit 'script variables' from the parent scene.
- MeshInstance material next_pass only affects one surface
- Execution optimizations have been disabled for task ':java:app:mergeDebugJniLibFolders'
- WARNING:The option setting 'android.enableResourceOptimizations=false' is deprecated.
- HTTPRequest file is corrupted occasionally
- AudioStreamPlayer doesn't seek() if set_stream() is used unless seeking after play()
- Windows MSVC x64 Debug Mono build fails due to "Could not load file or assembly 'Microsoft.DotNet.PlatformAbstractions, Version=2.1.0.0"
- Add immutable/one-time assignable variables to GDScript (`let`)
- Allow Expression to parse lowercase inf, nan
- Docs
- C++ not yet supported