godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add `disable_alpha` render mode to shaders
- Mesh Faces are out of order when Transparency is on
- Mipmap creation is not threaded (for ImageTexture::create_from_image())
- Cannot add TreeItem from signal item_selected()
- Texture filtering/mipmapping mode on embedded textures is not applied from imported glTF scenes
- Vulkan: FPS counter is not working on macOS with Intel integrated GPU
- Linking godot project folder to xcode project breaks C# scripts
- Webcam works in the editor, but not in an exported project on macOS
- Class fields are implicitly initialized to null at each parent initialization block
- Can't get input event for mouse then window losing|regaining focus
- Docs
- C++ not yet supported