godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1038 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- `ERR_CANT_CREATE` at `VulkanContext::swap_buffers` error at Godot startup
- [Bullet] Raycast results return wrong positions
- When duplicating a DirectionalLight, it is duplicated with base values
- OS::shell_open blocks "Show in File Manager" when using xdg-open
- Godot Mono c#: using QueueFree() on a child of a Control Node doesn't fully remove it.
- Sprite3D AABB is always zero
- Setting AudioStreamPlayer's stream causes crash in HTML5 threads build
- [TRACKER] New commands to add to the editor command palette
- When using NaN as a default for an export inspector always shows reset to default arrow
- run exported html fails intermittently
- Docs
- C++ not yet supported