godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add `disable_alpha` render mode to shaders
- Mesh Faces are out of order when Transparency is on
- Mipmap creation is not threaded (for ImageTexture::create_from_image())
- Texture filtering/mipmapping mode on embedded textures is not applied from imported glTF scenes
- Vulkan: FPS counter is not working on macOS with Intel integrated GPU
- Webcam works in the editor, but not in an exported project on macOS
- Issue with Call Method Track added to imported maya animation - Function is never called from animation
- [3.x] Add 2 component vector swizzling to Vector3
- custom_sort always returns errors once > 16 identical values are present in the array to be sorted
- Fixed context menu does not disappear on single window mode
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- C++ not yet supported