godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Awaiting signal emitted from another thread causes a memory leak on exit
- Button shadow render not right
- PoolByteArray missing methods in GDNative
- Use antialiasing for the circles in the 3D editor rotation gizmo
- Increase djb2 hash quality by using xor instead of add.
- `ScriptEditor` `editor_script_changed` signal is emitted twice when opening a script
- Editor errors when overriding `add_child()` in `tool` mode
- Animation Tree "Object was deleted while awaiting a callback" When Attempting To Add Nodes In Large Tree
- `XMLParser` handles white space outside tags incorrectly/inconsistently.
- 2D Shader is running in IDE but not in compiled or launched application
- Docs
- C++ not yet supported