godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [3.x] Can't use DDS files w/ TextureArrays or Anisotropic Filtering
- [3.x] Implement CameraServer on Windows
- EditorFileSystem `update_script_classes`, `scan_sources` has no affect
- VIEWPORT_SIZE has wrong values in Shadow Map Render Pass
- Core/object emit_signal method doesn't use default argument values when calling method
- Viewport nodes give no user feedback explaining that they can't be ungrouped.
- Opening Asset Library or the Asset Library Projects overloads my CPU
- directory.copy is 2x slower in windows
- Sounds are playing with big delay on ASUS VivoBook 14
- SSL/(D)TLS certificates are not checked for revocation
- Docs
- C++ not yet supported